So you can just wait there until 1 and 2 is However, a true seeing spell will tell you that one Right door : Once you have enter it, you'll find a passage which The right door leads you to a certain level where many things There is a illusionary wall near the locked door. You'll need to find 2 keys to open the door to the next level. The wall will move toward the direction of the depressed pressure Room with 6 pressure plates and a moving wall. Set the levers to up, up, down, then press button.įollowed by down, down, up, press button. Kill the monster and leaveīeyond this room, you'll find a polished shield (2). Press button to release monster.ĭon't move, wait for the monster to step on pressure plate. Place the 3 gems in the strange curving to open the door. So don't lose them.Ĭast dispel magic on the statues to reveal passage.īody gem : Behind an illusionary wall near the portals. You willĦ polished shields are needed later on. Press button on wall to reach the staircase. The talking mouthīreak the green shield with the green crystal hammer. With the mark of darkmoon, you'll may go further. Get the mark of darkmoon at the end of this level. Weapon : Green crystal hammer (important) Cast a true seeing spell before entering. So, there are not much puzzle here.ĭying beholder : You can find it some where in the illustionary Open the door to enter the beholder level. Just teleport around until you have 4 darkmoon
Red Gem : One of the mouth will open a certain passage beyondĤ keys and 1 door. When your party member complainĪbout dizziness. The never ending passage : Walk 3 step west. Choose the RIGHT door.ĭying priest : Leave him alone. It will explore when attacked.ĭoor II : Force open a certain door to get the rotten food. Take the right portal.ĭoor III : Fake beholder. There are 2 portals at the end of this level. There is a place where you will find 2 pits. Talking mouth : Give 3 bones to it (femur or skull). Place a rock inside and it willĭying mantis : If you heal it, it will attack. Press a button on the wall to switch off the moving beam. To get the sword, you need to go across those electric beam. This is the starting level of the test of faith. This will break the seal and reveal a staircase up. Search for the picture of a wind blowing. Get the tropelet seed and plant it in the soft You'll need to place the 3 gems in the slot where theĬopper key is found. If you happen to end up in a place where you can find 3 gems and aĬopper key. Items together so that it's easier for you to get them later. There is a place where you will find a mouth. West Wind : found at the SW corner of the ants level. Portal will teleport you to a portal in the priest chamber. Portal : Behind a door with a spider lock. Gem, 2 glass sphere (don't lose them), a cloak "Moonshade" To open theĭoor, you need to place 5 items on the pressure such that a 'X'īeyond the door. There is a staircase which let you get out of this level here.
South Wind : behind 3 doors, need 2 darkmoon keys, 1 spider key. Stone gem fast and get in and out of this level with it. NPC : A thief - He will leave you when you rest.Įast Wind : found in a certain room when you open 2 doors with You must look for 4 horns : north, south, east, west wind. Once you enter the temple, there is no way to get out.įrom here, there is a staircase down to the dungeon below and another There is a stairway somewhere in the forest. To activate pressure plate or other mechanism. Clicking in them will often open a secretģ. Sometimes you will findĪ protuding brick or buttons. You need to throw some items there when you can physically reach them.Ģ. ToĪctivate them, either step on it or leave something on them. Each of them will have different behaviour. Eye of the Beholder II - The Legend of Darkmoon Walkthrough